A long time ago in a gaming galaxy not to far from our own...
Yes. About ten years ago. I jumped to WFRPG from D&D. It's a great system and the career paths are fun for guiding character advancement. It sustained us for a year long campaign with 12 players rotating in/out.
I think at the end of the day, it's all about the GMs ability to coax a system to do what he/she wants it to. WFRPG is a great starting point - character creation is a breeze and the mechanics are cool. Magic is a little complicated, but it always is. I ignored the critical charts in the back (but most folks love 'em).
And the world setting is fabulous.
As long as the system rules haven't changed too much, it's a great game - especially for duration gaming. My players had a blast figuring out their career paths. Cool stuff.
L. Willy Wick
www.GameWick.comMaker of
WEGS, the Wickedly Errant Game System
Sword-n-Sorcery With A Vegas Twist!
"Stick THAT in your bag of holding!"