 Rank: Junior Gamer
Joined: 9/24/2007 Posts: 317 Location: Kansas
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The LGS has worked out a deal for me to run demos and Tournies for Axis & Allies minis. I have read through the rules and they look easy enough to play, but I am not sure what is the best approach to running this game. I have a personal ban on playing anything collectible, so I have no background on how I should handle this game. What I have is a demo pack that comes with 12 ships, but this is intended to be prize support.
As a side note, I actually like how the game looks, the ships look great and how they treat aircraft is interesting.
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 Rank: Junior Gamer
Joined: 8/23/2007 Posts: 101
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Have you run some demos since posting this? What do you think of the game?
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 Rank: Junior Gamer
Joined: 9/24/2007 Posts: 317 Location: Kansas
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it is not bad, it is fairly easy to teach people how to play, the game goes quickly, and there is something to the game beyond force list and rolling dice. When I read the rules for the first time I thought the only thing that would be complex about the game is how you used your aircraft. But with a balance list even ship movement could be meaningful. The only thing I am not sure about is if a bunch of little things like PT Boats are going to be more powerful then Battle ships.
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