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 Rank: Gaming Incarnate
Joined: 8/14/2007 Posts: 1,595 Location: The TTG Ziggurat (Cincinnati, Oh)
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Ahhh hell yea! Just making sure Willy and Pastry Devil remember the ass kicking we gave them at the pvp friday night! Best 11-1:30 game ever! We rocked your face!
Administrator, Gaming Addict, and Forum Monkey! Get Your Game On!
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 Rank: Gamer
Joined: 8/20/2007 Posts: 75 Location: NJ
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I seem to recall it was a victory by points... not a KO. Ima firin ma laser!!! BWWAAAAAAAAAAAAAAAAAAAAAAAA
Willy the Non-Wick www.Gamewick.comWegshog
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 Rank: TTG Staff
Joined: 8/19/2007 Posts: 128 Location: Cincinnati, Ohio
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BWWWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." - Plato
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 Rank: WEGS Overlord
Joined: 8/23/2007 Posts: 385 Location: New Yersej
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Yeah - the pvp was awesome. What were the Arks again? Shroomies has a Goblin Mage, Goblin Trickster and Goblin Warrior - right? Team B (the Jersey Hogs) had a Gnobbit Trickster (Sue)and what else? Next year we need an equation for what winning is: Total remaining wounds + Total remaining spoints + remaining Phew! -10 penalty for each lost Ark. We need to get a threshold for victory... This was a great game - can't wait to run it again. I'll be posting notes on the two pvp games we ran. The Sat night game was awesome too, but there was no "firing of lazers"... thank god!
L. Willy Wick www.GameWick.comMaker of WEGS, the Wickedly Errant Game System Sword-n-Sorcery With A Vegas Twist! "Stick THAT in your bag of holding!"
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 Rank: Gaming Incarnate
Joined: 8/14/2007 Posts: 1,595 Location: The TTG Ziggurat (Cincinnati, Oh)
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we won because we played smart. Even with the -10 penalty for a dead Bandar, we still would have won!
Administrator, Gaming Addict, and Forum Monkey! Get Your Game On!
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 Rank: WEGS Overlord
Joined: 8/23/2007 Posts: 385 Location: New Yersej
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they also had a -10 penalty for the dead Gnobbit Trickster (Sue)... "played smart" - that was happening in that room?!? i must have been real tired 'cause i missed it!!!
L. Willy Wick www.GameWick.comMaker of WEGS, the Wickedly Errant Game System Sword-n-Sorcery With A Vegas Twist! "Stick THAT in your bag of holding!"
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 Rank: Gaming Incarnate
Joined: 8/14/2007 Posts: 1,595 Location: The TTG Ziggurat (Cincinnati, Oh)
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The Firin' meh lazer was all part of the plan. To fool you into thinking we didn't know what was going on! Just shows you how awesome the Shroom eaters were...I even used the spells randomly! Shroom Eaters = Trickster, Warrior, Mage!
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 Rank: Gamer
Joined: 6/30/2008 Posts: 28 Location: Nj
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One i was a mage and will was a warrior sue didn't die she was just close and u only pulled hands of ice and jump which are great spells also i couldn't roll and went into 2 lost action phases.
Also u weren't fooling anyone BWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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 Rank: Team Mom
Joined: 8/21/2007 Posts: 58 Location: Ohio
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He pulled more than those two spells. He went through a shuffle...so he cast at least 5 spells. Those are the Shroom eater rules!
Gaming is more of a fact of life rather than a hobby.
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 Rank: WEGS Overlord
Joined: 8/23/2007 Posts: 385 Location: New Yersej
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Dang! I thought the body count was higher... Only 1 dead player... The random spell pick rocks - perfect for WEGS. PVP 3 versus 3 works well. I'd like to add another trio to the pvp mix next year so that it's a three-sided fight. 9 players might slow us up a bit, but if we're all experienced the game will fly despite the number. I love just sitting back and watching the chaos! You guys do pvp tournaments with other games - throw me some ideas for what constitutes victory. Can't just be body count or last Ark standing. Or can it?!?
L. Willy Wick www.GameWick.comMaker of WEGS, the Wickedly Errant Game System Sword-n-Sorcery With A Vegas Twist! "Stick THAT in your bag of holding!"
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 Rank: Gaming Incarnate
Joined: 8/14/2007 Posts: 1,595 Location: The TTG Ziggurat (Cincinnati, Oh)
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well...most of the tournies we run are "scenario" based, which means victory is all based on the game. Sometimes it's "rescue" style, which means get something and get it off the board.
For PvP RPGs, you could do "men down" where the team that kills the most (NPCS, PCs, whatever) get's points, and get's points for HP remaining, and for WEGS, Phews and Spoints should work into the scenario.
Also, the GM could award "points" for cool stuff, like working together, or whatever. The problem for PvP RPG is how to award "buffs" like Sages/Clerics/whatever....
Tough to work out!
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 Rank: Gamer
Joined: 8/20/2007 Posts: 75 Location: NJ
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Capture the Helm! One of the classic Player vs. Player scenarios out there is CTF (capture the flag) In the WEGS version of this the players are divided into equal number of teams with an equal number of players. The more teams there are the harder it is to win. Int he middle of the WEGS mat a helm is placed. Each team is assigned a "base." The first team to capture the helmet and return it to their base wins! Here are some stats on the helm. Since this is wegs, it is not a normal Helm, and we like to punish people for trying to "win" The helmet causes the ark to forfeit his STL R bonus to INV% rolls. This is to to the fact that the helmet has not eye slits. The ark who is carrying the helmet is reduced to 1 Move (Spoint Move still works) And the ark who is wearing the helmet gains an additional 10% Armor. The Ark can act normally in every other way. Just try to get that helm home!
Willy the Non-Wick www.Gamewick.comWegshog
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 Rank: WEGS Overlord
Joined: 8/23/2007 Posts: 385 Location: New Yersej
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Nothing like a nice shiny magic item to draw the players to the center of the table... We've got a year to figure out our pvp rules though! I don't usually go in for pvp action, but it was a blast to watch the two games we ran at GenCon. I'll definately put this back on the menu for Origins and GenCon scheds next year (again as an invite only event). I'll be posting notes on the other pvp we ran - that was a wicked little game, too... A Sage/Ranger who threw up Fear My Lyrd to keep all opponents at range... Nice!
L. Willy Wick www.GameWick.comMaker of WEGS, the Wickedly Errant Game System Sword-n-Sorcery With A Vegas Twist! "Stick THAT in your bag of holding!"
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 Rank: Gamer
Joined: 6/30/2008 Posts: 28 Location: Nj
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The only problem w/ that helm is that you take a invuranable warrior like mine who walks 8 and runs 16 and he runs up and is back in like 1 turn aka no time to kill him
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 Rank: Gaming Incarnate
Joined: 8/14/2007 Posts: 1,595 Location: The TTG Ziggurat (Cincinnati, Oh)
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man you all play boring min-max characters. Forget that crap!
Administrator, Gaming Addict, and Forum Monkey! Get Your Game On!
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 Rank: Gamer
Joined: 6/30/2008 Posts: 28 Location: Nj
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I was just saying that plan is flawed no need to get hostile. although i do like the helm idea what you should do w/ it is have it that when you put it on if no body kills you in say 3-4 turns you get a point and whoever gets most points at end win
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 Rank: WEGS Overlord
Joined: 8/23/2007 Posts: 385 Location: New Yersej
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Let's not bicker and argue about who killed who... Sounds like someone is a gonna fire their lazer!!!!!!!!!!!!! 
L. Willy Wick www.GameWick.comMaker of WEGS, the Wickedly Errant Game System Sword-n-Sorcery With A Vegas Twist! "Stick THAT in your bag of holding!"
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 Rank: Gamer
Joined: 8/20/2007 Posts: 75 Location: NJ
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Quote:The ark who is carrying the helmet is reduced to 1 Move (Spoint Move still works) Pastry neglected to read this. The people who are gonna be moving lightning fast in this helm are gonna be mages and sages...
Willy the Non-Wick www.Gamewick.comWegshog
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 Rank: Gamer
Joined: 6/30/2008 Posts: 28 Location: Nj
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though was reduced 1 move not to 1 one move woops :D
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